Plugin Development

Delay Intervals
  • Github | Product Page
  • Creates custom delay patterns with adjustable stereo volume for each repeat
  • Provides filters for each channel and automated roll-off
Split EQ
  • Github | Product Page
  • EQs individual channels of incoming audio with gain, frequency, and Q controls for each filter
  • Processes in stereo or mid-side (switchable)

Game Integration Work

Dynamic Ambience System
  • Unity Project | Windows Build | MacOS Build
  • Ambient SFX are triggered and modulated based on density and location of tagged game objects and zones
  • SFX can be randomized and "contoured," e.g. to create dynamic bird calls out of individually recorded chirps
Project Nono
  • Game for physical therapy developed at Johns Hopkins Hospital with highly interactive music system in Wwise
  • Music changes tempo, arrangement, instrumentation, etc, in response to character movements
  • Music implemented as MIDI, played by samplers built in Wwise